Understanding depth & space
- Published: 2023-03-27 19:02
- Updated: 2023-03-27 19:04
You implicitly already understand how depth and space works—let’s make it visually explicit:
- Depth is a perceptive function of space
- It separates what we perceive as upfront from what we perceive as background:
- Foreground: highest perceived level of detail
- Background: lowest perceived level of detail
Further observations:
- The lens upfront contains an unfiltered range of contrast and detail (clarity)
- You can identify the letters as letters, despite being ML gibberish
- Group them as part of the lens, not the camera body
- Which has more information than the background, therefor must be closer
- The background is composed of bandpassed and diffused range of information (blur)
- It’s an almost inseparable mush of ground, streets lights and reflections
- Yet, the bright street lights appear closer to the camera
- And that there’s probably something behind them
To put this into the context of sound-design and mixing¶
- A great sense of depth and space requires contrasting separation from the clarity upfront
- 💡 If the frontstage of your mix lacks clarity in itself, the more challenging it becomes to create depth
- 💡 Levels and filters are the most important tools for reducing information, to separate the front of a soundstage from the back
- 💡 Diffusion (eg reverbs) without filtering
- 💡 Depth does not equal width